West of Loathing Wiki
(added some more stuff, changed table heading 'Loot' to 'Possible Loot', as you won't get the same stuff in each playthrough)
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| name=Military Cemetery
 
| name=Military Cemetery
 
| area=West of the Mountains
 
| area=West of the Mountains
  +
| unlock=* Revealed by [[Doc Alice]], if she's your pardner
| unlock=
 
  +
*Revealed by the Breadwood Mayor, to defeat skeletons
  +
* Possibly revealed by using [[disposable binoculars]] in [[Fort Treason]]
  +
* [[Wander_events/Region D|Wandering in region D]]
 
}}
 
}}
This location is part of the quest to stop skeletons received from the mayor of [[Breadwood]]. It has four locations of note: The Burial Plots, The Eternal Flame, and The [[Caretaker's Shanty]]. The caretaker's shanty contains a shovel as well as the next clue for the quest. The eternal flame has (unsurprisingly) an eternal flame. There is a goblin there roasting a hot dog on it that can be fought to receive three goblin sausages. The most interesting location is the burial plots. You can select one of 999 different plots to visit, most containing either a grave to loot or a skeleton to fight. There are several notable grave numbers, however.
+
This location is part of the quest to stop skeletons received from the mayor of [[Breadwood]]. It has three locations of note: The Burial Plots, The Eternal Flame, and The [[Caretaker's Shanty]]; you can also find a [[shovel]] here.
* 13:There is a clue for the [[Necromancer Journal]]
 
   
  +
The most interesting location is the burial plots, where you can explore 999 different burial plots to dig up, and encounter an exciting puzzle.
* 420: There is a book here that gives the [[Passin' Fair Mycologist]] perk.
 
   
  +
== The Eternal Flame ==
* 666: There is a [[Nex-Mex Books|Nex-Mex book]] here.
 
  +
{{Infobox combat|desc=Fight [[File:goblinhead_tinyhat.png|30px]]|badguys=[[A goblin chef (d sausage)|a goblin chef]]|xp={{XP|e}}|drops=3 [[goblin bratwurst]]}}
  +
Here you find a goblin roasting a hot dog over the flame. You can deal with their blasphemy in a few ways:
  +
* With either [[Goblintongue]] or [[Gary the Goblin|Gary]] as your [[pardner]], you can buy a [[goblin bratwurst]] for 50 Meat.
  +
* Without [[Gary the Goblin|Gary]] as your [[pardner]], you can fight him.
   
  +
== The Burial Plots ==
  +
While a few graves are special, such as for the puzzle, most graves contain either treasure or a combatant. There are 3 kinds of treasure, and 9 kinds of enemy you may find. Note that digging up a grave containing an enemy or treasure requires a [[shovel]], and if it's a treasure location this can cause damage to your shovel as well (50% of the time), and after 3 - 4 shovel damage is accumulated it breaks.
  +
* Treasure
  +
** [[Crate drops#Graves|Grave loot]] (teeth, skull chips, skeleton bones etc), and a 33% chance of [[human ashes]]
  +
** [[Crate drops#Military supplies|Military supplies]] (army field trauma kit, smelling salts, full canteen, various bullets, etc)
  +
** An [[army lockbox]], containing [[Crate drops#Military supplies|military supplies]] but requiring a [[needle]] to open
  +
{{Infobox combat|width=25em|desc=A toughest opponent|badguys=[[a skeletal cavalry officer]]<br>''or''<br>[[a skeletal army Beanslinger (f fast)|a skeletal army Beanslinger]]<br>''or''<br>[[a skeletal cannoneer (h)|a skeletal cannoneer]]|xp={{XP|h}}|drops={{DropChoice|n=1-5|[[skeleton bone]]<br>[[skull chips]]<br>[[handful of loose teeth]]}}<br>[[rifleman's helmet]]<sup>1</sup>|undead=5}}{{Infobox combat|width=25em|desc=A tough opponent|badguys=[[a powerful skeletal cavalryman]]<br>''or''<br>[[a skeletal army Beanslinger (f)|a skeletal army Beanslinger]]<br>''or''<br>[[a skeletal cannoneer (f)|a skeletal cannoneer]]|xp={{XP|f}}|drops={{DropChoice|n=1-5|[[skeleton bone]]<br>[[skull chips]]<br>[[handful of loose teeth]]}}|undead=5}}{{Infobox combat|width=25em|desc=A weak opponent|badguys=[[a skeletal cavalryman (d)|a skeletal cavalryman]]<br>''or''<br>[[a skeletal army Beanslinger (d)|a skeletal army Beanslinger]]<br>''or''<br>[[a skeletal cannoneer (d)|a skeletal cannoneer]]|xp={{XP|d}}|drops={{DropChoice|n=1-5|[[skeleton bone]]<br>[[skull chips]]<br>[[handful of loose teeth]]}}|undead=5}}
  +
* Enemies ([[muscle]])
  +
** [[a skeletal cavalryman (d)|a skeletal cavalryman]] (weak)
  +
** [[a powerful skeletal cavalryman]] (tough)
  +
** [[a skeletal cavalry officer]] (toughest)
  +
* Enemies ([[mysticality]])
  +
** [[a skeletal army Beanslinger (d)|a skeletal army Beanslinger]] (weak)
  +
** [[a skeletal army Beanslinger (f)|a skeletal army Beanslinger]] (tough)
  +
** [[a skeletal army Beanslinger (f fast)|a skeletal army Beanslinger]] (toughest)
  +
* Enemies ([[moxie]])
  +
** [[a skeletal cannoneer (d)|a skeletal cannoneer]] (weak)
  +
** [[a skeletal cannoneer (f)|a skeletal cannoneer]] (tougher)
  +
** [[a skeletal cannoneer (h)|a skeletal cannoneer]] (toughest)
  +
**: <sup>1</sup> Only the (toughest) [[a skeletal cannoneer (h)|skeletal cannoneer]] drops the [[rifleman's helmet]]
  +
* Special graves:
  +
** 13: There is a clue for the [[Necromancer Journal]]
  +
**69: Titled as "Innuendo Division".
  +
** 420: There is a book here that gives the [[Passin' Fair Mycologist]] perk.
  +
** 666: There is a [[Nex-Mex Books|Nex-Mex book]] here.
  +
{{MilitaryGraves}}
   
== <big>The Puzzle Plots</big> ==
+
== The Puzzle Plots ==
   
 
[[File:Reward Screen.png|thumb|A reward and an ominous message.]]
 
[[File:Reward Screen.png|thumb|A reward and an ominous message.]]
  +
Certain grave numbers are part of a complex puzzle. If you follow clues on the headstones of various plots, you will be lead along a sort of scavenger hunt through the various plots.
 
  +
* '''11''': The first puzzle plot. This puzzle involves translating a morse code message (... --- .-. .-. --- .--) , the solution is '''SORROW'''. It reveals the grave 37.
There is a puzzle in this area where if you follow clues on the headstones of various plots, you will be lead along a sort of scavenger hunt through the various plots.
 
* '''11''': The first puzzle plot. This puzzle involves translating a morse code message (... --- .-. .-. --- .--) , the solution is '''SORROW'''. It reveals the grave 37.
 
 
* '''37''': Second puzzle plot. This puzzle involve converting numbers to letters based on their position in the alphabet (8, 21, 2, 18, 9, 19) the solution is '''HUBRIS''' It reveals the grave 111.
 
* '''37''': Second puzzle plot. This puzzle involve converting numbers to letters based on their position in the alphabet (8, 21, 2, 18, 9, 19) the solution is '''HUBRIS''' It reveals the grave 111.
 
* '''111''': Third puzzle plot. This puzzle involves shifting the alphabet such that A=N (EVHARQ). The solution is '''RUINED''' and it reveals the grave 230.
 
* '''111''': Third puzzle plot. This puzzle involves shifting the alphabet such that A=N (EVHARQ). The solution is '''RUINED''' and it reveals the grave 230.
 
* '''230''': Fourth puzzle plot. This puzzle involves reading every second letter of the epitaph (Beau to Ann Yem). The solution is '''EUONYM'''. It reveals grave 370.
 
* '''230''': Fourth puzzle plot. This puzzle involves reading every second letter of the epitaph (Beau to Ann Yem). The solution is '''EUONYM'''. It reveals grave 370.
* '''370''': Fifth puzzle plot. This puzzle treats every letter as if the alphabet were backwards (DVWTVW). The solution is '''WEDGED'''. It reveals grave 690.
+
* '''370''': Fifth puzzle plot. This puzzle treats every letter as if the alphabet were backwards (DVWTVW). The solution is '''WEDGED'''. It reveals grave 690. Note: the name on the grave, Denis Lawson, is also the name of the actor who played the character '''Wedge''' in the original Star Wars trilogy.
* '''690''': Sixth puzzle plot. This puzzle treats the listed times as Naval semaphore code (6:00 10:15 1:30 10:37 7:23 4:30). The solution is '''DYEING'''. It reveals the grave 11.
+
* '''690''': Sixth puzzle plot. This puzzle treats the listed times as Naval semaphore code (6:00 10:15 1:30 10:37 7:23 4:30). The solution is '''DYEING'''. It reveals the grave 11.
 
** '''After you have solved all the above graves you will get a message at the next grave from the one you just finished. You will now find a rock which reads "LOL," but it says it's upside down. This is a clue to go to grave 707.
 
** '''After you have solved all the above graves you will get a message at the next grave from the one you just finished. You will now find a rock which reads "LOL," but it says it's upside down. This is a clue to go to grave 707.
** '''707''': The Final puzzle plot. This puzzle is a Metapuzzle you need to use the first letter of every puzzle solution you have found so far, in grave order, and assemble them into the final word ('''S'''orrow '''H'''ubris '''R'''uined '''E'''uonym '''W'''edged '''D'''yeing). The solution is '''SHREWD'''. Your reward is 1000 meat and an ominous note from Gen. Wisen Heimer. The note reads "You've not heard the last from me."
+
** '''707''': The Final puzzle plot. This puzzle is a Metapuzzle you need to use the first letter of every puzzle solution you have found so far, in grave order, and assemble them into the final word ('''S'''orrow '''H'''ubris '''R'''uined '''E'''uonym '''W'''edged '''D'''yeing). The solution is '''SHREWD'''. Your reward is 1000 meat and an ominous note from Gen. Wisen Heimer. The note reads "You've not heard the last from me."
 
*** You can say another word at the grave, the clue for this is that if you say SHREWD again you get a message. The message reads "You wait around for a minute but nothing happens. You can't shake the feeling General Heimer hasn't had his last word, though."
 
*** You can say another word at the grave, the clue for this is that if you say SHREWD again you get a message. The message reads "You wait around for a minute but nothing happens. You can't shake the feeling General Heimer hasn't had his last word, though."
 
*** Placing the answers in a grid gives SORROW HUBRIS RUINED EUONYM WEDGED DYEING
 
*** Placing the answers in a grid gives SORROW HUBRIS RUINED EUONYM WEDGED DYEING
Line 34: Line 65:
 
*** Speaking '''SHINED''' gets you a [[cool sapphire]].
 
*** Speaking '''SHINED''' gets you a [[cool sapphire]].
   
  +
[[Category:Cemeteries]]
All graves:
 
(Common Loot is just teeth/chips/bones etc)
 
{| class="wikitable"
 
|-
 
! Grave # !! Type !! Creature !! Possible Loot
 
|-
 
| 1 || Fight || Skeletal Army Beanslinger || Common
 
|-
 
| 2 || Fight || Skeletal Cannoneer || Common
 
|-
 
| 3 || Dig || - || Army Lock Box
 
|-
 
| 4 || Fight || Skeletal Bean Slinger || Common
 
|-
 
| 5 || Fight || Skeletal Calvaryman || Common
 
|-
 
| 6 || Fight || Skeletal Cannoneer || Rifleman's Helmet
 
|-
 
| 7 || Fight || Skeletal Beanslinger || Common
 
|-
 
| 8 || Dig || - || Bones
 
|-
 
| 9 || Dig || - || Field trauma kit, canteen, silver bullet
 
|-
 
| 10 || Dig || - || Chemical bullet, hard tack
 
|-
 
| 11 || Puzzle Plot || - || See above section
 
|-
 
| 12 || Fight || Skeletal Cannoneer || Common
 
|-
 
| 13 || Litter || - || Nothing left by Necromancers
 
|-
 
| 14 || Fight || Skeletal Cannoneer || Common
 
|-
 
| 15 || Dig || - || Trauma kit x4, smelling salts x3
 
|-
 
| 16 || Fight || Skeletal Cannoneer || Common
 
|-
 
| 17 || Fight || Tough Skeletal Cannoneer || Common
 
|-
 
| 18 || Fight || Tough Skeletal Beanslinger || Common
 
|-
 
| 19 || Fight || Tough Skeletal General || Common
 
|-
 
| 20 || Fight || Skeletal Beanslinger || Common
 
|-
 
| 21 || Fight || Skeletal Calvaryman || Common
 
|-
 
| 22 || Fight || Skeletal Calvaryman || Common
 
|-
 
| 23 || Fight || Tough Skeletal Cannoneer || Common
 
|-
 
| 24 || Fight || Tough Skeletal Calvaryman || Common
 
|-
 
| 25 || Fight || Skeletal Cannoneer || Common
 
|-
 
| 26 || Fight || Powerful Skeletal Calvaryman ||
 
 
mmono
 
|-
 
| 27 || Fight || Powerful Skeletal Calvaryman || Common
 
|-
 
| 28 || Dig || - || Field Trauma Kit x3, Hard Tack x2
 
|-
 
| 29|| Example || Example || Example
 
|-
 
| 30 || Dig || - || army lockbox
 
|-
 
| Example || Example || Example || Example
 
|-
 
|32|||| Example ||
 
|-
 
| 33 || Fight || Example || Common
 
|-
 
| 34 || Fight || Powerful Skeletal Calvaryman || Common
 
|-
 
| 35 || Fight || Powerful Skeletal Calvaryman || Common
 
|-
 
| 36 || Fight || Skeletal Cannoneer || Example
 
|-
 
| 37 || Puzzle Plot || - || See above section
 
|-
 
| 38 ||Fight|| Skeletal Cannoneer || Common
 
|-
 
| 39 || Dig || - || incendiary bullet(5), military whiskey(3)
 
|-
 
|40
 
|Dig
 
| -
 
|Human Ashes, Skull Chips(2), Grave Dirt, Burial Whiskey, Old Engagement Ring
 
|-
 
|41
 
|Dig
 
| -
 
|Smelling Salts(2), Silver bullets(3), Full Canteen
 
|-
 
|42
 
|Dig
 
| -
 
|Human Ashes, Field Trauma Kit(3), Handful of Old Coins(2), Miltary Grade Whiskey
 
|-
 
|43
 
|Fight
 
|Skeletal Army Beanslinger
 
|Common
 
|-
 
|44
 
|Fight
 
|Skeletal Cannoneer
 
|Common
 
|-
 
|45
 
|Fight
 
|Powerful Skeletal Cavalryman
 
|Common
 
|-
 
|46
 
|Fight
 
| -
 
| -
 
|-
 
|47
 
| -
 
| -
 
| -
 
|-
 
|48
 
|Fight
 
|Skeletal Cavalryman
 
|Common
 
|-
 
|49
 
|Fight
 
|Skeletal Officer (79 armor)
 
|Common
 
|-
 
|50
 
|Dig
 
| -
 
|Gold Tooth(4), Gravedigger's Flask(2)
 
|-
 
|51-59
 
|Fight
 
| -
 
| -
 
|-
 
|60
 
|Dig
 
| -
 
|Human Ashes, Skull Chips(4), Burial Whiskey(3), Old Wedding Ring
 
|-
 
|67
 
|Dig
 
| -
 
|Army Lockbox
 
|-
 
|69
 
|Dig
 
| -
 
|Military Grade Whiskey(2), Full Canteen(2)
 
|-
 
|70
 
|Dig
 
| -
 
|Military Grade Whiskey(3), Incendiary Bullet(2), Military School Class Ring
 
|-
 
|71
 
|Dig
 
| -
 
|Army Lockbox
 
|-
 
|72
 
|Dig
 
| -
 
|Incendiary Bullet(5), Hard Tack(3)
 
|-
 
|77
 
|Dig
 
| -
 
|Chemical Bullet(3), Full Canteen(3)
 
|-
 
|80
 
|Dig
 
| -
 
|Handful of loose teeth(3), Gold tooth(2)
 
|-
 
|82
 
|Dig
 
| -
 
|Gravedigger's Flask(4), Handful of Old Coins(3), Grave Dirt, Reinforced Pocket Square
 
|-
 
|84
 
|Dig
 
| -
 
|Army Lockbox
 
|-
 
|87
 
|Dig
 
| -
 
|Army Lockbox
 
|-
 
|91
 
|Dig
 
| -
 
|Human Ashes, Gold Tooth(3), Grave Dirt(3)
 
|-
 
|93
 
|Dig
 
| -
 
|Incendiary Bullet(4), Full Canteen(2)
 
|-
 
|96
 
|Dig
 
| -
 
|Hard Tack(3), Full Canteen(3)
 
|-
 
|98
 
|Dig
 
| -
 
|Silver Bullet(3), Chemical Bullet(3), Chest Full of Medals
 
|-
 
|100
 
|Dig
 
| -
 
|Skull Chips(4), Handful of Old Coins(3), Reinforced Pocket Square
 
|-
 
|101
 
|Dig
 
| -
 
|Gold Tooth(4), Grave Dirt(3)
 
|-
 
|102
 
|Dig
 
| -
 
|Hard Tack(3), Incendiary Bullet(2)
 
|-
 
|111
 
|Puzzle Plot
 
| -
 
|See above section
 
|-
 
| 113 || Dig || - ||Army Lockbox
 
|-
 
|420
 
| -
 
| -
 
|Mycology Skill Book
 
|-
 
|500
 
|Dig
 
| -
 
|Military Grade Whiskey(3), Chemical Bullet(2)
 
|-
 
|616
 
|Dig
 
| -
 
|Army lockbox
 
|-
 
| 666 || Dig || - || Dangerously Advanced Nex-Mex
 
|-
 
|667||Dig||Tough Skeletal Canonneer||Common
 
|-
 
|700
 
|Fight
 
|Skeletal Army Beanslinger
 
|Common
 
|-
 
|777
 
|Dig
 
| -
 
|Incindiary Bullet(2), Chemical Bullet(2)
 
|-
 
|800
 
|Dig
 
| -
 
|Human Ashes, Army Field Trauma Kit
 
|-
 
|888
 
|Dig
 
| -
 
|Stylish Pocket Square, common loot
 
|-
 
|983
 
|Dig
 
| -
 
|Military-grade Whiskey (4), Silver Bullet (3), Military School Class Ring
 
|-
 
|990
 
|Dig
 
| -
 
|Full Canteen(5), Hard Tack(2), Military Class Ring
 
|-
 
|991|| Dig || - ||Gold Skull(2), Skull Chips
 
|-
 
|992
 
|Fight
 
|Powerful Skeletal Calvaryman
 
|Common
 
|-
 
| 993 || ||-
 
| incendiary bullet(5), full canteen (3), hard tack
 
|-
 
|994
 
|Fight
 
|Skeletal Beanslinger
 
|Common
 
|-
 
|995|| Dig ||-||Smelling Salts(5), Incendiary Bullet(3), Military-Grade Whiskey(3), Hard Tack(3), Military School Class Ring
 
|-
 
|996||Dig||-||Grave Dirt(3), Gold Skull, Old Wedding Ring, Burial Whiskey(3), Handful of Old Coins, Perfumed Pocket Square
 
|-
 
|997
 
|Fight
 
|Skeletal Beanslinger
 
|Common
 
|-
 
|998
 
|Fight
 
|Skeletal Cavalry Officer
 
|Common
 
|-
 
|999
 
|Fight
 
|Powerful Skeletal Calvaryman
 
|Common
 
|}
 
 
== Supplemental Table and Resources (In Progress) ==
 
Note that, at a fight grave, the division will tell the type, level and xp gain of the skeleton.
 
 
There are 3 levels of encounter differentiated by their xp gain:
 
* Level 1: 30 xp
 
 
* Level 2: 50 xp
 
* Level 3: 70 xp
 
 
There are also 3 types of enemy each one having a different stats for every level.
 
{| class="wikitable"
 
!Type
 
!Level
 
!Hp
 
!Muscle
 
!Mysticality
 
!Moxie
 
!'''Armor'''
 
!Division
 
|-
 
|Melee
 
|1
 
|X to X
 
|
 
|
 
|
 
|
 
|
 
|-
 
|Melee
 
|2
 
|165 - 165
 
|46
 
|50
 
|43
 
|0
 
|420th Infantry
 
|-
 
|Melee
 
|3
 
|187 - 213
 
|66
 
|68 - 76
 
|58 - 61
 
|62 - 71
 
|77th Armored
 
|-
 
|Magic
 
|1
 
|81 - 95
 
|21
 
|45
 
|23 - 27
 
|
 
|23rd Beanslinger
 
|-
 
|Magic
 
|2
 
|145 -187
 
|30 - 31
 
|72
 
|35 - 41
 
|0
 
|66th Beanslinger
 
|-
 
|Magic
 
|3
 
|152 - 180
 
|30 - 31
 
|72
 
|34 - 40
 
|
 
|4077th Chef-Medic
 
|-
 
|Range
 
|1
 
|76 - 89
 
|21
 
|35 - 36
 
|31
 
|
 
|9th Cannoneer
 
|-
 
|Range
 
|2
 
|140 - 140
 
|30
 
|44
 
|58
 
|
 
|76th Pyrotechnics
 
|-
 
|Range
 
|3
 
|162 - 191
 
|43
 
|57
 
|84
 
|0
 
|69th Innuendo
 
|}
 
 
Supplemental table
 
{| class="wikitable mw-collapsible mw-collapsed"
 
|'''Grave Number'''
 
|'''Type of Action'''
 
|'''Enemy Type'''
 
|'''XP Gain'''
 
|'''Name of Deceased'''
 
|'''Division of Deceased'''
 
|-
 
|1
 
|Fight
 
|Magic
 
|
 
|
 
|
 
|-
 
|2
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|3
 
|Loot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|4
 
|Fight
 
|Magic
 
|
 
|
 
|
 
|-
 
|5
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|6
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|7
 
|Fight
 
|Magic
 
|
 
|
 
|
 
|-
 
|8
 
|Loot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|9
 
|Loot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|10
 
|Loot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|11
 
|Puzzle Plot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|12
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|13
 
|Empty
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|14
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|15
 
|Loot
 
|<nowiki>---</nowiki>
 
|<nowiki>---</nowiki>
 
|
 
|
 
|-
 
|16
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|17
 
|Fight
 
|
 
|
 
|
 
|
 
|-
 
|18
 
|Fight
 
|Magic
 
|
 
|
 
|
 
|-
 
|19
 
|Fight
 
|Melee
 
|70 xp
 
|
 
|
 
|-
 
|20
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|21
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|22
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|23
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|24
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|25
 
|Fight
 
|Range
 
|50 xp
 
|
 
|76th
 
|-
 
|26
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|27
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|28
 
|Loot
 
| ---
 
| ---
 
|
 
|4077th
 
|-
 
|29
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|30
 
|Loot
 
| ---
 
| ---
 
|
 
|9th
 
|-
 
|31
 
|Fight
 
|Magic
 
|50 xp
 
|
 
|66th
 
|-
 
|32
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|33
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|34
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|35
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|36
 
|Fight
 
|Range
 
|30 xp
 
|
 
|9th
 
|-
 
|37
 
|Puzzle Plot
 
|
 
|
 
|
 
|Math Div.
 
|-
 
|38
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|39
 
|Loot
 
| ---
 
| ---
 
|
 
|77th
 
|-
 
|40
 
|Loot
 
| ---
 
| ---
 
|
 
|23rd
 
|-
 
|41
 
|Loot
 
| ---
 
| ---
 
|
 
|420th
 
|-
 
|42
 
|Loot
 
| ---
 
| ---
 
|
 
|42nd
 
|-
 
|43
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|44
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|45
 
|Fight
 
|Melee
 
|50 xp
 
|
 
|420th
 
|-
 
|46
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|47
 
|Loot
 
| ---
 
| ---
 
|
 
|77th
 
|-
 
|48
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|49
 
|Fight
 
|Melee
 
|70 xp
 
|
 
|77th
 
|-
 
|50
 
|Loot
 
| ---
 
| ---
 
|
 
|42nd
 
|-
 
|51
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|52
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|53
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|54
 
|Fight
 
|Magic
 
|50 xp
 
|
 
|66th
 
|-
 
|55
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|56
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|57
 
|Fight
 
|Range
 
|50 xp
 
|
 
|76th
 
|-
 
|58
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|59
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|60
 
|Loot
 
| ---
 
| ---
 
|
 
|4077th
 
|-
 
|61
 
|Fight
 
|Magic
 
|50 xp
 
|
 
|66th
 
|-
 
|62
 
|Fight
 
|Range
 
|30 xp
 
|
 
|9th
 
|-
 
|63
 
|Fight
 
|Range
 
|50 xp
 
|
 
|76th
 
|-
 
|64
 
|Fight
 
|Range
 
|30 xp
 
|
 
|9th
 
|-
 
|65
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|66
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|67
 
|Loot
 
| ---
 
| ---
 
|
 
|76th
 
|-
 
|68
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|69
 
|
 
|
 
|
 
|
 
|
 
|-
 
|70
 
|Loot
 
| ---
 
| ---
 
|
 
|9th
 
|-
 
|71
 
|Loot
 
| ---
 
| ---
 
|
 
|77th
 
|-
 
|72
 
|Loot
 
| ---
 
| ---
 
|
 
|23rd
 
|-
 
|73
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|74
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|75
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|76
 
|Fight
 
|Range
 
|50 xp
 
|
 
|76th
 
|-
 
|77
 
|Loot
 
| ---
 
| ---
 
|
 
|69th
 
|-
 
|78
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|79
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|80
 
|Loot
 
| ---
 
| ---
 
|
 
|23rd
 
|-
 
|81
 
|Fight
 
|Melee
 
|70 xp
 
|
 
|77th
 
|-
 
|82
 
|Loot
 
| ---
 
| ---
 
|
 
|42th
 
|-
 
|83
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|84
 
|Loot
 
| ---
 
| ---
 
|
 
|4077th
 
|-
 
|85
 
|Fight
 
|Range
 
|50 xp
 
|
 
|76th
 
|-
 
|86
 
|Fight
 
|Melee
 
|70 xp
 
|
 
|77th
 
|-
 
|87
 
|Loot
 
| ---
 
| ---
 
|
 
|77th
 
|-
 
|88
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|89
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|90
 
|Fight
 
|Range
 
|70 xp
 
|
 
|69th
 
|-
 
|91
 
|Loot
 
| ---
 
| ---
 
|
 
|76th
 
|-
 
|92
 
|Fight
 
|Magic
 
|70 xp
 
|
 
|4077th
 
|-
 
|93
 
|Loot
 
| ---
 
| ---
 
|
 
|69th
 
|-
 
|94
 
|Fight
 
|Melee
 
|30 xp
 
|
 
|42nd
 
|-
 
|95
 
|Fight
 
|Magic
 
|30 xp
 
|
 
|23rd
 
|-
 
|96
 
|Loot
 
| ---
 
| ---
 
|
 
|23rd
 
|-
 
|97
 
|Fight
 
|Magic
 
|50 xp
 
|
 
|66th
 
|-
 
|98
 
|Loot
 
| ---
 
| ---
 
|
 
|42th
 
|-
 
|99
 
|Fight
 
|Melee
 
|70 xp
 
|
 
|77th
 
|-
 
|100
 
|
 
|
 
|
 
|
 
|
 
|-
 
|101
 
|Loot
 
| ---
 
| ---
 
|Sgt. Bessie Snow
 
|69th
 
|-
 
|102
 
|Loot
 
| ---
 
| ---
 
|Sgt. Maj. Philomena Woodward-Williams
 
|9th
 
|-
 
|103
 
|Fight
 
|Range
 
|70 xp
 
|2nd Lt. Orpha Pennington
 
|69th
 
|-
 
|104
 
|Fight
 
|Range
 
|30 xp
 
|Sgt. Martha Garner
 
|9th
 
|-
 
|105
 
|Fight
 
|Magic
 
|30 xp
 
|Cpl. Arnold Simon
 
|23rd
 
|-
 
|106
 
|Loot
 
| ---
 
| ---
 
|2nd Lt. Clarence Rudd
 
|42nd
 
|-
 
|107
 
|Fight
 
|Range
 
|30 xp
 
|Sgt. Claire Forbes
 
|9th
 
|-
 
|108
 
|Fight
 
|Range
 
|30 xp
 
|Sgt. Hugh Graham V
 
|9th
 
|-
 
|109
 
|Fight
 
|Range
 
|30 xp
 
|Sgt. Harvey Bryant Jr.
 
|9th
 
|-
 
|110
 
|Fight
 
|Magic
 
|30 xp
 
|Cpl. Bless Norman
 
|23rd
 
|-
 
|111
 
|Puzzle Plot
 
| ---
 
| ---
 
|
 
|
 
|-
 
|112
 
|Fight
 
|Magic
 
|70 xp
 
|1st Lt. Zebulon Des Moines-Hutchinson
 
|4077th
 
|-
 
|113
 
|Loot
 
| ---
 
| ---
 
|Cpt. Adella Gray
 
|420th
 
|-
 
|114
 
|Loot
 
| ---
 
| ---
 
|1st Lt. Lucius Franklin Jr.
 
|42nd
 
|-
 
|115
 
|Fight
 
|Magic
 
|30 xp
 
|Cpl. Willie Cartwright-Burt
 
|23rd
 
|-
 
|116
 
|Fight
 
|Magic
 
|70 xp
 
|1st Lt. Charley Dickson
 
|4077th
 
|-
 
|117
 
|Fight
 
|Magic
 
|70 xp
 
|1st Lt. Liza Cleveland
 
|4077th
 
|-
 
|118
 
|Fight
 
|Magic
 
|50 xp
 
|Maj. Nate Brooks
 
|66th
 
|-
 
|119
 
|Fight
 
|Range
 
|50 xp
 
|Cpt. Helen Watkins
 
|76th
 
|-
 
|120
 
|Fight
 
|Magic
 
|30 xp
 
|Cpl. Perry Cole
 
|23rd
 
|-
 
|121
 
|Fight
 
|Melee
 
|70 xp
 
|Gen. Bertram Cook V
 
|77th
 
|-
 
|122
 
|Loot
 
| ---
 
| ---
 
|Cpt. Winnie Hartman
 
|42nd
 
|-
 
|123
 
|Fight
 
|Melee
 
|70 xp
 
|Gen. Elija Slater
 
|77th
 
|-
 
|124
 
|Fight
 
|Range
 
|70 xp
 
|2nd Lt. Jonathan Love
 
|69th
 
|-
 
|125
 
|Fight
 
|Melee
 
|50 xp
 
|Sgt. Maj. Maxwell Williamson
 
|420th
 
|-
 
|126
 
|Fight
 
|Magic
 
|50 xp
 
|Maj. Sally Harris
 
|66th
 
|-
 
|127
 
|Loot
 
| ---
 
| ---
 
|Cpl. Abraham Ratliff
 
|77th
 
|-
 
|128
 
|
 
|
 
|
 
|
 
|
 
|-
 
|129
 
|
 
|
 
|
 
|
 
|
 
|-
 
|130
 
|
 
|
 
|
 
|
 
|
 
|-
 
|131
 
|
 
|
 
|
 
|
 
|
 
|-
 
|132
 
|
 
|
 
|
 
|
 
|
 
|-
 
|133
 
|
 
|
 
|
 
|
 
|
 
|-
 
|994
 
|Fight
 
|Magic
 
|50 xp
 
|Maj. Charlotte Molina
 
|66th
 
|-
 
|995
 
|Loot
 
| ---
 
| ---
 
|Cpt. Bartholomew Mack
 
|76th
 
|-
 
|996
 
|Loot
 
| ---
 
| ---
 
|1st Lt. Edna Benton-Lester
 
|4077th
 
|-
 
|997
 
|Fight
 
|Magic
 
|70 xp
 
|1st Lt. Wilfred Allen
 
|4077th
 
|-
 
|998
 
|Fight
 
|Melee
 
|70 xp
 
|Gen. Philomena Price
 
|77th
 
|}
 
''<small>[https://drive.google.com/file/d/0B1TZvDgsPkTdRVR1N2ZHU09ZSWc/view Supplemental table] thanks to [https://www.reddit.com/user/tjoloi tjoloi] on reddit.</small>''
 
[[Category:Locations]]
 

Revision as of 12:44, 3 October 2021

Mapicon cemetery1
Military Cemetery
Area
West of the Mountains
Unlocked by

This location is part of the quest to stop skeletons received from the mayor of Breadwood. It has three locations of note: The Burial Plots, The Eternal Flame, and The Caretaker's Shanty; you can also find a shovel here.

The most interesting location is the burial plots, where you can explore 999 different burial plots to dig up, and encounter an exciting puzzle.

The Eternal Flame

Fight Goblinhead tinyhat
Bad guys
a goblin chef
XP (kill)
40 - 43
Drops
3 goblin bratwurst

Here you find a goblin roasting a hot dog over the flame. You can deal with their blasphemy in a few ways:

The Burial Plots

While a few graves are special, such as for the puzzle, most graves contain either treasure or a combatant. There are 3 kinds of treasure, and 9 kinds of enemy you may find. Note that digging up a grave containing an enemy or treasure requires a shovel, and if it's a treasure location this can cause damage to your shovel as well (50% of the time), and after 3 - 4 shovel damage is accumulated it breaks.

A toughest opponent This fight counts as an undead fight with value 5
Bad guys
a skeletal cavalry officer
or
a skeletal army Beanslinger
or
a skeletal cannoneer
XP (kill)
70 - 73
Drops
1-5 of
rifleman's helmet1
A tough opponent This fight counts as an undead fight with value 5
Bad guys
a powerful skeletal cavalryman
or
a skeletal army Beanslinger
or
a skeletal cannoneer
XP (kill)
50 - 53
Drops
1-5 of
A weak opponent This fight counts as an undead fight with value 5
Bad guys
a skeletal cavalryman
or
a skeletal army Beanslinger
or
a skeletal cannoneer
XP (kill)
30 - 32
Drops
1-5 of


The Puzzle Plots

Reward Screen

A reward and an ominous message.

Certain grave numbers are part of a complex puzzle. If you follow clues on the headstones of various plots, you will be lead along a sort of scavenger hunt through the various plots.

  • 11: The first puzzle plot. This puzzle involves translating a morse code message (... --- .-. .-. --- .--) , the solution is SORROW. It reveals the grave 37.
  • 37: Second puzzle plot. This puzzle involve converting numbers to letters based on their position in the alphabet (8, 21, 2, 18, 9, 19) the solution is HUBRIS It reveals the grave 111.
  • 111: Third puzzle plot. This puzzle involves shifting the alphabet such that A=N (EVHARQ). The solution is RUINED and it reveals the grave 230.
  • 230: Fourth puzzle plot. This puzzle involves reading every second letter of the epitaph (Beau to Ann Yem). The solution is EUONYM. It reveals grave 370.
  • 370: Fifth puzzle plot. This puzzle treats every letter as if the alphabet were backwards (DVWTVW). The solution is WEDGED. It reveals grave 690. Note: the name on the grave, Denis Lawson, is also the name of the actor who played the character Wedge in the original Star Wars trilogy.
  • 690: Sixth puzzle plot. This puzzle treats the listed times as Naval semaphore code (6:00 10:15 1:30 10:37 7:23 4:30). The solution is DYEING. It reveals the grave 11.
    • After you have solved all the above graves you will get a message at the next grave from the one you just finished. You will now find a rock which reads "LOL," but it says it's upside down. This is a clue to go to grave 707.
    • 707: The Final puzzle plot. This puzzle is a Metapuzzle you need to use the first letter of every puzzle solution you have found so far, in grave order, and assemble them into the final word (Sorrow Hubris Ruined Euonym Wedged Dyeing). The solution is SHREWD. Your reward is 1000 meat and an ominous note from Gen. Wisen Heimer. The note reads "You've not heard the last from me."
      • You can say another word at the grave, the clue for this is that if you say SHREWD again you get a message. The message reads "You wait around for a minute but nothing happens. You can't shake the feeling General Heimer hasn't had his last word, though."
      • Placing the answers in a grid gives SORROW HUBRIS RUINED EUONYM WEDGED DYEING
      • Reading up and left from the bottom right corner spells GENIUS. Speaking GENIUS gets you a dream sequence.
      • The dream scrolls left to right; the rocks on the ground make a braille pattern spelling THE SECRET IS IN THE TREES.
      • The trees have the following pattern, where 0 denotes a short tree and 1 a tall tree: 01111 01111 00011 00001 00000 01111.
      • Using 0 for a dot and 1 for a dash, these translate to the morse digits 1, 1, 3, 4, 5, 1. Indexing into our original answer list lets us extract SHINED: (S)ORROW (H)UBRIS RU(I)NED EUO(N)YM WEDG(E)D (D)YEING
      • Speaking SHINED gets you a cool sapphire.