Fig bucket (talk | contribs) m (→Guard Barracks: update drops, and bug fixed) |
|||
Line 61: | Line 61: | ||
== Guard Barracks == |
== Guard Barracks == |
||
− | {{Infobox combat|desc=[[File:Goblinhead angry.png|50px]][[File:Goblinhead crackerjack.png|50px]][[File:Goblinhead sadchef.png|50px]] Guard Barracks|badguys=[[a Gulch Goblin cactusjack]]<br>[[a Gulch Goblin crackerjack]]<br>[[a Gulch Goblin flapjackjack]]|xp={{XP|b|*3}}|drops=[[Gustavson Gulch treasure cave key]]<br> |
+ | {{Infobox combat|desc=[[File:Goblinhead angry.png|50px]][[File:Goblinhead crackerjack.png|50px]][[File:Goblinhead sadchef.png|50px]] Guard Barracks|badguys=[[a Gulch Goblin cactusjack]]<br>[[a Gulch Goblin crackerjack]]<br>[[a Gulch Goblin flapjackjack]]|xp={{XP|b|*3}}|drops=40-50 Meat<br>[[Gustavson Gulch treasure cave key]]<br>{{DropChoice|[[goblin sandwich]]<br>[[goblin chicory]]<br>[[goblin mescal]]}}<br>{{DropChance|20|{{DropChoice|[[goblin hat]]<br>[[goblin pistol]]<br>[[goblin trousers]]}}}}<br>{{DropChance|20|{{DropChoice|[[goblin hat]]<br>[[goblin pistol]]<br>[[goblin trousers]]}}}}}} |
* Inside are 3 [[goblins]], [[a Gulch Goblin cactusjack]], [[a Gulch Goblin crackerjack]], and [[a Gulch Goblin flapjackjack]] |
* Inside are 3 [[goblins]], [[a Gulch Goblin cactusjack]], [[a Gulch Goblin crackerjack]], and [[a Gulch Goblin flapjackjack]] |
||
** If you have a [[fungicide bomb]] you can eliminate them all without combat |
** If you have a [[fungicide bomb]] you can eliminate them all without combat |
||
− | ** <sup>1</sup>A misnamed option in the code currently means these items will not actually drop. |
||
{{clear}} |
{{clear}} |
||
+ | |||
== Treasure Cave == |
== Treasure Cave == |
||
{{Infobox combat|desc=[[File:Goblinhead cactushelmet.png|50px]][[File:Goblinhead cactushelmet.png|50px]][[File:Goblinhead cactushelmet.png|50px]] Treasure Cave|badguys=[[A Gulch Goblin treasure guard 1]]<br>[[A Gulch Goblin treasure guard 2]]<br>[[A Gulch Goblin treasure guard 3]]|xp={{XP|c}}|xptrick={{XP|c}} x goblins tricked|drops=!}} |
{{Infobox combat|desc=[[File:Goblinhead cactushelmet.png|50px]][[File:Goblinhead cactushelmet.png|50px]][[File:Goblinhead cactushelmet.png|50px]] Treasure Cave|badguys=[[A Gulch Goblin treasure guard 1]]<br>[[A Gulch Goblin treasure guard 2]]<br>[[A Gulch Goblin treasure guard 3]]|xp={{XP|c}}|xptrick={{XP|c}} x goblins tricked|drops=!}} |
Latest revision as of 12:07, 11 June 2021
Gustavson Gulch | |
---|---|
Area |
East of the Mountains |
Unlocked by |
Talking to Smee after becoming foreman at the Railroad Camp |
Gustavson Gulch is where the goblins that robbed the train of its dynamite load are found.
Several buildings are located here:
Goblin Mayor[ | ]
The Mayor | |
---|---|
Bad guys
|
a tophatted Gulch Goblin |
XP (kill) |
15 - 16 |
The first character you encounter is a goblin mayor. If you have Goblintongue you may talk to him, and with at least level 2 of Outfoxin', Intimidatin', or Hornswogglin' persuade him to let you in without a fight.
If you have Gary as a Pardner, talking to him here will give you an iron key. When you approach the first goblin, you are offered a riddle game instead of the normal conversation. After solving 3 riddles, he will give you a year's supply of dynamite. Gary prevents access to the rest of the camp.
Nothing Interesting[ | ]
A goblin | |
---|---|
Bad guys
|
a trigger-happy Gulch Goblin |
XP (kill) |
15 - 16 |
- A goblin is within, as you may have surmised from the noises.
Library[ | ]
- You can read three books:
- So Very Complicated Numbers
- How to Bird Noise
- Reading this book gives you the ability to avoid the fight with the second guard in the Treasure Cave.
- Alice Going Into a Seeing Glass
Delicatessen[ | ]
- The door is locked, but can be picked open. Inside you find 3 goblin sandwiches.
Storage[ | ]
- Inside you may:
- Look in a random drawer
- Contains a Gulch Goblin lollipop
- Look in a more random drawer
- Contains a goblin sandwich
- Look in an even randomer drawer
- Contains goblin trousers
- Look in a random drawer
- If you know the drawer number for the treasure cave key, you can look in it to find the Gustavson Gulch treasure cave key (spare)
- If you keep looking, even after you're told there's nothing left (12 times), you will find a goblin pistol
Red Herring Storage[ | ]
Red Herring Storage | |
---|---|
Bad guys
|
a Gulch Goblin fishwizard a Gulch Goblin fishwizard |
XP (kill) |
30 - 32 |
- Two Gulch Goblin fishwizards are within.
Mayor's House[ | ]
- A bed
- A desk
- Contains Important Secrets, revealing the drawer number within the storage hut of the spare key to the treasure cave (#69105)
Theatre[ | ]
Theatre | |
---|---|
Bad guys
|
Goblet |
XP (kill) |
15 - 16 |
Drops
|
dramatic goblin skull |
- You may choose to fight a goblin, or head backstage
- Listening to the play from backstage rewards you with 20 - 22, and gives you the ability to avoid the fight with the first guard in the Treasure Cave.
Cafe[ | ]
- The door is locked, but can be picked open. Inside you find 3 goblin chicory.
- With Goblintongue you can read the shift schedule, giving you the ability to avoid the fight with the third guard in the Treasure Cave.
- If you sent the third goblin from the treasure cave back to work, you can buy goblin chicory for 50 meat from him.
Guard Barracks[ | ]
Guard Barracks | |
---|---|
Bad guys
|
a Gulch Goblin cactusjack a Gulch Goblin crackerjack a Gulch Goblin flapjackjack |
XP (kill) |
45 - 48 |
Drops
|
40-50 Meat Gustavson Gulch treasure cave key 1 of 20% chance of 1 of 20% chance of 1 of |
- Inside are 3 goblins, a Gulch Goblin cactusjack, a Gulch Goblin crackerjack, and a Gulch Goblin flapjackjack
- If you have a fungicide bomb you can eliminate them all without combat
Treasure Cave[ | ]
Treasure Cave | |
---|---|
Bad guys
|
A Gulch Goblin treasure guard 1 A Gulch Goblin treasure guard 2 A Gulch Goblin treasure guard 3 |
XP (kill) |
20 - 22 |
XP (trick) |
20 - 22 x goblins tricked |
- Unlockable with either the Gustavson Gulch treasure cave key or the Gustavson Gulch treasure cave key (spare)
- Inside are 3 goblins. You may fight them, or if you listened to the play in the theatre, read the books in the library, and visited the cafe you can avoid fighting them:
- The first runs away if you spoil the ending of their book.
- The second can be tricked by a bird call.
- The third can be tricked into completing their shift at the cafe.
- Each goblin tricked rewards you with 20 - 22 XP. A fight, whether with 3, 2, or 1 of them gives the same reward of 20 - 22 XP.
- At the end of the cave are 4 treasure chest cacti:
- Two are locked
- One of locked ones contains 800 - 1000 Meat
- The other one contains a goblin engagement ring and a goblin tiara
- Two are unlocked
- One gives 800 - 1000 Meat
- The heavy one contains a year's supply of dynamite
- Two are locked