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{{Infobox location
Fort Alldead is a location in West of Loathing, east of the Circus. It is revealed when you read the marching orders found at [[Fort Cowardice]]
 
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| image=Mapicon fort.png
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| name=Fort Alldead
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| area=East of the Mountains
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| unlock=* Reading the marching orders found at [[Fort Cowardice]]
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* Revealed by [[Doc Alice]], if she's your pardner
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* [[Wander_events/Region C|Wandering in region C]]
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* A [[Wander events/Region C#a skeletal cavalryman|random encounter]] in region C with [[a skeletal cavalryman (c)|a skeletal cavalryman]] (requires [[Hornswogglin']] 3)
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}}
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Fort Alldead is a location in ''[[West of Loathing]]'', east of the [[Circus]]. It is revealed when you read the marching orders found at [[Fort Cowardice]].
  +
  +
== The Watchtower ==
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* A watchtower is accessible as you enter the fort. With [[disposable binoculars]], you can discover a randomly chosen location from the list (not already on your map):
  +
**[[Humming Cave]]
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** [[Lazy-A Dude Ranch]]
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** [[Lost Dutch Oven Mine]]
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** [[Rescue Mission]]
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**[[Circus]]
   
 
== Items ==
 
== Items ==
   
===Inside the Fort -===
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===Inside the Fort===
*Old Patrol Cap : In the Trash Can, (requires Stench Resistance)
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* An [[old patrol cap]] is in the trash can (requires [[Stench Resistance]]).
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* A clue for the [[Necromancer Journal]], and a [[Nex-Mex Books|Nex-Mex book]] are in the knapsack.
*Burned Scroll : In the Knapsack
 
 
* [[Pepperoni mold]] can be harvested from a plant next to the graves (requires [[Foragin']] 2).
*Fundamentals of the Nex-Mex : In the Knapsack
 
*Pepperoni Mold, Next to the Graves, (requires Foragin' 2)
 
   
===Inside Strategy/Privy Building===
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===Strategy/Privy Building===
 
* A [[rifleman insignia pin]] is on the floor to the right of the Privy door.
*Four Toilets to flush for XP, third one is missing handle that you get from <!-- let you know when i find it-->
 
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* Four [[toilets]] can also be flushed; the third toilet is missing a handle and cannot be flushed.
*Rifleman Insignia Pin : On the floor to the right of the door
 
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** With [[Doc Alice]] you will find [[skeleton spoor]] in the broken toilet.
   
 
===Barracks/Mess Hall Building===
 
===Barracks/Mess Hall Building===
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* Five footlockers can be found, two unlocked and three locked:
*FootLockers (x5) : At the end of each cot (may require Lockpickin' Expertise + needle)
 
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** The first unlocked one contains various [[Crate drops#military supplies|military supplies]].
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** The second unlocked one contains 3 [[needle]]s.
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** The first locked one contains various [[Crate drops#military supplies|military supplies]].
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** The second locked one contains various [[Crate drops#military supplies|military supplies]].
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** The third locked one contains 2 [[skeleton bone]]s, [[skull chips]], and 2 [[handful of loose teeth|handfuls of loose teeth]]
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  +
== Bad Guys ==
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{{Infobox combat|desc=[[File:bigpit.png|x50px]] The mass grave|badguys=1 - 4 [[a skeletal rifleman (c)|a skeletal rifleman]]<br>0 - 2 [[a skeletal cavalryman (c)|a skeletal cavalryman]]<br>0 - 2 [[A skeletal rifleman (d fortalldead)|a skeletal rifleman]] (strong)<br>0 - 1 [[a shot-to-Hell skeleton]]|xp={{XP|c}} x number of bad guys|drops=<sup>1</sup>[[old patrol cap]]<br>{{DropChoice|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}<br>{{DropChoice|n=<sup>2</sup>1|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}|undead=3}}
 
* Inside the fort, at the far right there is a mass grave with endless [[a skeletal rifleman|skeletal riflemen]] to fight
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** The number of skeletons you will fight in each combat depends on how often you have done this fight.
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:: {| class="wikitable"
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|-
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! # of Fights !! [[a skeletal rifleman (c)|skeletal riflemen]] !! [[a skeletal cavalryman (c)|skeletal cavalrymen]] !! [[a skeletal rifleman (d fortalldead)|skeletal rifleman]] (strong) !! [[a shot-to-Hell skeleton|shot-to-Hell skeletons]] !! Total bad guys
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|-
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| 1 || 1 || || || || 1
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|-
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| 2 || 2 || || || || 2
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|-
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| 3 || 3 || || || || 3
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|-
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| 4 || 4 || || || || 4
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|-
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| 5 || 4 || 1 || || || 5
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|-
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| 6 || 4 || 2 || || || 6
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|-
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| 7 || 4 || 2 || 1 || || 7
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|-
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| 8 || 4 || 2 || 2 || || 8
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|-
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| 9+ || 4 || 2 || 2 || 1 || 9
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|}
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* <sup>1</sup> The [[old patrol cap]] has a 20% chance of dropping in the first 2 fights, and thereafter will drop if you don't have one.
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* <sup>2</sup> An additional item has a chance to drop that depends on the number of fights done. At the end of the 2nd fight there is a 33% chance, on the 3rd fight a 66% chance, and will drop for certain on the 4th and beyond.
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* In [[Hard Mode]], you are not only limited to 5 fights per day, you also start as if it is your 4th fight.
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* With [[Doc Alice]] as a pardner, she will suggest you poison the skeletons, using the [[skeleton spoor]] to taint the food in the Mess Hall.
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** Poisoning the skeletons takes a day, but gives you {{XP|c|*5}} XP.
 
* Inside the Strategy/Privy Building you can place the [[toy skeletons]] that you find at [[Butterfield Ranch]] on the table next to the map to deploy the skeleton army to one of:
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**[[Gustavson Gulch]]
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** [[Circus|Barnaby Bob's Perfectly Normal Traveling Circus Sideshow]] (if you've managed to meet Bob, it would seem)
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== [[Mad Libs]] ==
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Various random gross items can be found in the kitchen (inside the mess hall):
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:You pick up a box at random and read the label.
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:"[PICKELED] [OBJECT]"
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:[YUCK].
   
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{| class="wikitable mw-collapsible" style="width:90%;"
== Encounters ==
 
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|-
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! Bucket
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! Results
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|-
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| [PICKELED]
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|
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* brandied
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* candied
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* creamed
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* crushed
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* cured
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* dehydrated
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* dessicated
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* dried
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* grilled
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* jellied
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* lye-treated
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* mushy
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* oiled
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* pickled
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* pressed
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* pureed
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* roasted
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* salted
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* smoked
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* stewed
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* sugared
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|-
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| [OBJECT]
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|
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* ants
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* bat guano
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* blood
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* brains
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* chalk
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* dirt
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* glands
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* hair
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* mildew
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* mold
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* oyster shells
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* rotten eggs
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* sand
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* skunk kidneys
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* spiders
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* termites
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* tongues
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* vulture feathers
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* [OBJECT] a la mode
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* [OBJECT] in mustard
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* [OBJECT] in seltzer
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* [OBJECT] in syrup
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* [OBJECT] in water
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* [OBJECT] with capers
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|-
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| [YUCK]
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|
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* Awful
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* Bleah
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* Blech
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* Disgusting
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* Eww
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* Foul
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* Horrible
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* Nasty
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* Nauseating
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* Repulsive
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* Revolting
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* Yuck
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|}
   
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[[Category:Locations]]
#Inside the fort, at the far right there is a mass grave with skeletal riflemen to fight, endless
 
#Inside Strategy/Privy Building, you can place the toy skeletons that you find at [[Butterfield Ranch]] on the table next to the map to deploy the skeleton army causing <!-- i forget which goblin area, update later--> to be destroyed
 

Latest revision as of 19:44, 20 July 2021

Mapicon fort
Fort Alldead
Area
East of the Mountains
Unlocked by

Fort Alldead is a location in West of Loathing, east of the Circus. It is revealed when you read the marching orders found at Fort Cowardice.

The Watchtower[ | ]

Items[ | ]

Inside the Fort[ | ]

Strategy/Privy Building[ | ]

Barracks/Mess Hall Building[ | ]

Bad Guys[ | ]

Bigpit The mass grave This fight counts as an undead fight with value 3
Bad guys
1 - 4 a skeletal rifleman
0 - 2 a skeletal cavalryman
0 - 2 a skeletal rifleman (strong)
0 - 1 a shot-to-Hell skeleton
XP (kill)
20 - 22 x number of bad guys
Drops
1old patrol cap
1 of
21 of
  • Inside the fort, at the far right there is a mass grave with endless skeletal riflemen to fight
    • The number of skeletons you will fight in each combat depends on how often you have done this fight.
# of Fights skeletal riflemen skeletal cavalrymen skeletal rifleman (strong) shot-to-Hell skeletons Total bad guys
1 1 1
2 2 2
3 3 3
4 4 4
5 4 1 5
6 4 2 6
7 4 2 1 7
8 4 2 2 8
9+ 4 2 2 1 9
  • 1 The old patrol cap has a 20% chance of dropping in the first 2 fights, and thereafter will drop if you don't have one.
  • 2 An additional item has a chance to drop that depends on the number of fights done. At the end of the 2nd fight there is a 33% chance, on the 3rd fight a 66% chance, and will drop for certain on the 4th and beyond.
  • In Hard Mode, you are not only limited to 5 fights per day, you also start as if it is your 4th fight.
  • With Doc Alice as a pardner, she will suggest you poison the skeletons, using the skeleton spoor to taint the food in the Mess Hall.
    • Poisoning the skeletons takes a day, but gives you 100 - 110 XP.
  • Inside the Strategy/Privy Building you can place the toy skeletons that you find at Butterfield Ranch on the table next to the map to deploy the skeleton army to one of:

Mad Libs[ | ]

Various random gross items can be found in the kitchen (inside the mess hall):

You pick up a box at random and read the label.
"[PICKELED] [OBJECT]"
[YUCK].
Bucket Results
[PICKELED]
  • brandied
  • candied
  • creamed
  • crushed
  • cured
  • dehydrated
  • dessicated
  • dried
  • grilled
  • jellied
  • lye-treated
  • mushy
  • oiled
  • pickled
  • pressed
  • pureed
  • roasted
  • salted
  • smoked
  • stewed
  • sugared
[OBJECT]
  • ants
  • bat guano
  • blood
  • brains
  • chalk
  • dirt
  • glands
  • hair
  • mildew
  • mold
  • oyster shells
  • rotten eggs
  • sand
  • skunk kidneys
  • spiders
  • termites
  • tongues
  • vulture feathers
  • [OBJECT] a la mode
  • [OBJECT] in mustard
  • [OBJECT] in seltzer
  • [OBJECT] in syrup
  • [OBJECT] in water
  • [OBJECT] with capers
[YUCK]
  • Awful
  • Bleah
  • Blech
  • Disgusting
  • Eww
  • Foul
  • Horrible
  • Nasty
  • Nauseating
  • Repulsive
  • Revolting
  • Yuck