West of Loathing Wiki
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== Bad Guys ==
 
== Bad Guys ==
{{Infobox combat|desc=[[File:bigpit.png|x50px]] The mass grave|badguys=1 - 4 [[a skeletal rifleman (c)|a skeletal rifleman]]<br>0 - 2 [[a skeletal cavalryman (c)|a skeletal cavalryman]]<br>0 - 2 [[A skeletal rifleman (d fortalldead)|a skeletal rifleman]] (strong)<br>0 - 1 [[a shot-to-Hell skeleton]]|xp={{XP|c}} x number of bad guys|drops=<sup>1</sup>[[old patrol cap]]<br>{{DropChoice|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}<br>{{DropChoice|n=<sup>2</sup>1|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}}}
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{{Infobox combat|desc=[[File:bigpit.png|x50px]] The mass grave|badguys=1 - 4 [[a skeletal rifleman (c)|a skeletal rifleman]]<br>0 - 2 [[a skeletal cavalryman (c)|a skeletal cavalryman]]<br>0 - 2 [[A skeletal rifleman (d fortalldead)|a skeletal rifleman]] (strong)<br>0 - 1 [[a shot-to-Hell skeleton]]|xp={{XP|c}} x number of bad guys|drops=<sup>1</sup>[[old patrol cap]]<br>{{DropChoice|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}<br>{{DropChoice|n=<sup>2</sup>1|[[military-grade whiskey]]<br>[[army field trauma kit]]<br>[[incendiary bullet]]<br>[[chemical bullet]]<br>[[silver bullet]]<br>[[instant grits]]<br>[[hard tack]]<br>[[smelling salts]]<br>[[full canteen]]}}|undead=3}}
 
* Inside the fort, at the far right there is a mass grave with endless [[a skeletal rifleman|skeletal riflemen]] to fight
 
* Inside the fort, at the far right there is a mass grave with endless [[a skeletal rifleman|skeletal riflemen]] to fight
 
** The number of skeletons you will fight in each combat depends on how often you have done this fight.
 
** The number of skeletons you will fight in each combat depends on how often you have done this fight.

Revision as of 17:06, 19 July 2018

Mapicon fort
Fort Alldead
Area
East of the Mountains
Unlocked by

Fort Alldead is a location in West of Loathing, east of the Circus. It is revealed when you read the marching orders found at Fort Cowardice.

The Watchtower

Items

Inside the Fort

Strategy/Privy Building

Barracks/Mess Hall Building

Bad Guys

Bigpit The mass grave This fight counts as an undead fight with value 3
Bad guys
1 - 4 a skeletal rifleman
0 - 2 a skeletal cavalryman
0 - 2 a skeletal rifleman (strong)
0 - 1 a shot-to-Hell skeleton
XP (kill)
20 - 22 x number of bad guys
Drops
1old patrol cap
1 of
21 of
  • Inside the fort, at the far right there is a mass grave with endless skeletal riflemen to fight
    • The number of skeletons you will fight in each combat depends on how often you have done this fight.
# of Fights skeletal riflemen skeletal cavalrymen skeletal rifleman (strong) shot-to-Hell skeletons Total bad guys
1 1 1
2 2 2
3 3 3
4 4 4
5 4 1 5
6 4 2 6
7 4 2 1 7
8 4 2 2 8
9+ 4 2 2 1 9
  • 1 The old patrol cap has a 20% chance of dropping in the first 2 fights, and thereafter will drop if you don't have one.
  • 2 An additional item has a chance to drop that depends on the number of fights done. At the end of the 2nd fight there is a 33% chance, on the 3rd fight a 66% chance, and will drop for certain on the 4th and beyond.
  • In Hard Mode, you are not only limited to 5 fights per day, you also start as if it is your 4th fight.
  • With Doc Alice as a pardner, she will suggest you poison the skeletons, using the skeleton spoor to taint the food in the Mess Hall.
    • Poisoning the skeletons takes a day, but gives you 100 - 110 XP.
  • Inside the Strategy/Privy Building you can place the toy skeletons that you find at Butterfield Ranch on the table next to the map to deploy the skeleton army to one of: