Patch v1.01

Patch v1.01 ("Our very first patch") for West of Loathing was released on August 14, 2017.

Features

 * Corrected 11 typos (they were not funny)
 * An errant mention of “Christmas” is now the proper “Crimbo”
 * A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.
 * A rudimentary set of alternative keyboard layouts is now supported, accessible from the main menu. Custom arbitrary keybinding is in the works for a subsequent patch. (Thanks for your patience!)
 * Under Linux, locale info is now set to en-US at launch.
 * Fixed a few off-by-one errors on stat checks; we blame math for starting at 0
 * Some choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
 * Special handling has been added for the case where you don’t have permission to write to your own save directory


 * Maxed Menacing Moo messaging made more meaningful
 * The Ol’ One-Two-Three should now live up to its name by actually dealing damage three times
 * Dark Howdy now properly reduces your non-Mysticality stats
 * Goblin spores will no longer reduce enemy stats below 1
 * Navigating the high-level Mastery Cookery crafting menus will now be easier
 * Buffalo Buffalo Buffalo Bill’s attacks are now logged in Nerd Mode
 * Damage calculations and applied effects when shooting at enemies blocked by other enemies should be more sensical
 * Hornswogglin’ ticket-taker clowns will now display actual hornswogglin’


 * A couple random encounters with goblins will no longer reward “0 XP” rewards
 * Milliner bandits should no longer (rarely) become un-accusable
 * The ghost foremen at Jumbleneck Mine should no longer sometimes lock you into an infinite series of fights, each more horrible than the last
 * Fort Memoriam minatures now more accurately describe their capabilities
 * NPC "poker" players will no longer renege on their bets
 * Playing “poker” should now be far more consistent and sensical in general as well
 * A few hats should no longer show up in the final cutscene before you acquire them in-game


 * Buying the crazy horse should no longer sometimes give you the dark horse
 * Old military caps should now drop properly from fights in Fort Alldead
 * A perfect cup of coffee will now improve your life far more than a regular cup of coffee
 * Infernal leather boots no longer allow your Bull Stomps to set defeated enemies on fire
 * Newly-crafted infernal leather hats will now make your attacks set enemies on fire like it says they will
 * Ring of Inconspicuousness will no longer try to sometimes load a non-existent random encounter
 * Extra-venomous bullet oil is now properly craftable (assuming you have all the skills and ingredients)

Note: Typos, etc, on items are only fixed on NEW items created after the patch (Sorry)