Talk:Character statistics


 * basehotdamage – Hot damage will cause flammable enemies to catch fire!
 * Bonus vs. Animals – Deals extra damage against varmints and critters and the like.
 * Reduce All Enemy Stats by X – Reducing your enemies' stats is a good way of making your enemies' stats lower!
 * Disable Enemy for Round(s), – Disabled enemies cannot attack. Or, for that matter, do anything else.
 * Duds Fanciness – Some duds are so stylish that they require a lot of Glamour to really pull them off.
 * Fire – A character who is on fire will take an increasing amount of damage every round of combat.
 * HP Regen – This will heal you at the beginning of every round of combat.
 * Item-finding Bonus – Item Drop Bonus makes you find more stuff out in the world, whether it's in containers or on the corpses of your slain foes.
 * Meat Gains – Bonus Meat Drop means you'll find more Meat, both in containers and enemies.
 * Melee Attack Damage – This bonus increases the damage of all of your melee attacks.
 * Apply Poison to Enemy – Poison causes damage every round.
 * Pistol Attack Damage – This adds damage to all of your pistol attacks.
 * Silver Weapon (meleesilver, rangedsilver) – Does double damage against Cows and Undead.
 * Spell Damage – This bonus makes your spells do more damage.
 * Toughness – Losing fights makes you angry, and your Pain Tolerance determines how angry you can get before you pass out.