Employees

Gun Manor should be staffed by 11 employees. The haunting situation, however, means that none of them are currently performing their required duties. A major questline thus involves freeing (or convincing) each employee to return to work.

Getting the staff back to work enables the associated interactions in the Gun Manor Visitor Center.

Staff

 * 1) The museum greeter is held in a cocoon in the cellar.
 * 2) The token-smashing machine operator is trapped in the hedge maze.
 * 3) The elevator operator is trapped in a block of ice in the freezer.
 * 4) The janitor is locked in guest room #1.
 * 5) Paul, the photo vendor, is pretending to be a statue in the art gallery.
 * 6) The info stand vendor is trapped under a book in the library.
 * 7) The candy counter vendor is being forced to play tea party in the toddler's room.
 * 8) The souvenir stand vendor is drinking in Mr. Gun's Manliness Room.
 * 9) The parking validator is smoking in the carriage house.
 * 10) The music-cranker is operating the hurdy-gurdy in the music room.
 * 11) The snack counter vendor is serving food to the Gun Manor Dining Room.